Tier 13 set bonuses were announced yesterday. I admit I'm optimistic but slightly puzzled by ours. 2-piece looks good at first glance. Lightning bolt is one of our staple attacks, so increasing it's damage is nice. However, is the 20% increase uniform if it's 2 stacks of maelstrom or 5 stacks? Or do the number of stacks matter? The blue post reads like maelstrom stack numbers don't matter, in which case will we be changing when we shoot off lightning bolt?
Right now we shoot lightning bolt at maelstrom weapon x 5, it's the most damage efficent. However, with the 20% increase it might be more efficent to have a slight cast time and shoot at 3 or 4 stacks of maelstrom. Probably not, but the possibility exists.
4-piece seems kind of lame aesthetically but good damage-wise. We can only have our wolves up every two minutes, but they're out for 30 seconds at a time. More maelstrom stacks means more lightning bolts, and they'll be super-charged because of 2-piece.
I'm not really a get out the sim and go crunch numbers type of gal. If I get super bored at work, maybe. Until then I'll leave it to others to calculate exactly what effect these bonuses will have on our DPS. These are just my non-math-backed thoughts.
I don't know why but I have this expectation that 4-piece sets should have some sort of cool aesthetic bonus. Like my wolves come out on fire or something. Fwoosh.
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